Dungeon Crawl – TI-84 Evo Game Download

Dungeon Crawl fog-of-war map on a TI-84 Evo

Dungeon Crawl is a full roguelike in your pocket: procedurally generated floors, fog of war, monsters that genuinely path toward you, and one life per run. The Amulet waits on depth 10. Most runs don't get there.

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By CalcPlex.

Controls

  • Arrows move; walking into a monster attacks it. No separate combat button.
  • ENTER goes down when you're standing on the stairs. Anywhere else it waits a turn.
  • 2nd drinks a healing potion. It does nothing if you have no potion or are already at full health.
  • CLEAR gives up the run and goes back to the title screen. Press it again there to quit.
  • On the title screen, the left and right arrows pick EASY, NORMAL or HARD, the up or down arrow opens How to Play, and ENTER starts.
  • After a death or an escape, ENTER starts a new run and any other key goes back to the title screen.

What's down there

Every floor is generated fresh, rooms and corridors, and the stairs are always reachable. Twelve monster types show up deeper and meaner as you descend; some are slow, some regenerate, some move erratically. You'll also find gold, healing potions, and weapon and armor upgrades, and killing things levels you up with more HP and harder hits.

Permadeath, but fair

Death ends the run for good. EASY, NORMAL, and HARD scale monster strength and potion drops, and the calculator remembers your best depth (and whether you've won) for each. Escaping with the Amulet on HARD is the closest thing this site has to a diploma.

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